IS 270 Digital Image Design for Game Developers

3 credits

Introduces the developer to techniques in Adobe Photoshop used to create synthetic imagery like textures, alpha maps, bump maps, and high dynamic range imaging or HDRI systems. Visual design processes are implemented in the creation of interfaces and icons for interaction. 3D functionality is introduced through programming skill sets in DirectX, OpenGL and Microsoft Visual Studio.

Prerequisite(s): IS 134 or permission of the department chair